Many people think Michael Jordan is the greatest basketball player of all time, with a career scoring average of 30.1 points per game. Some curious statistics students wondered about his scoring average for all his home games. They decided to take a random sample of 15 home games from Michael Jordan's career. Here is the number of points he scored in each of these games: 35 24 29 31 25 28 35 32 36 31 29 26 32 38 27 Construct and interpret a 95% confidence interval for the mean number of points that Michael Jordan scored in all of his home games.​

Please solve with state do plan method

Answers

Answer 1

We can say with a high degree of certainty that Michael Jordan scored between 25.45 and 35.75 points on average per home game.

To construct a 95% confidence interval for the mean number of points that Michael Jordan scored in all of his home games, we will use the t-distribution since the sample size is small (n=15).

First, we need to calculate the sample mean and sample standard deviation:

Sample mean,

[tex](\bar x) = \frac{35+24+29+31+25+28+35+32+36+31+29+26+32+38+27}{15} \\= 30.6[/tex]

Sample standard deviation (s) = [tex]\sqrt{\sum (x_i - \bar x)^2]/(n-1)} = 4.99[/tex]

Next, we need to determine the t-critical value with n-1 degrees of freedom at a 95% confidence level. Using a t-table with 14 degrees of freedom and a confidence level of 95%, we get a t-critical value of 2.145.

Finally, we can calculate the confidence interval using the formula:

[tex]CI = \bar x \pm (t-critical) * (s / \sqrt{n})[/tex]

Substituting the values, we get:

[tex]CI = 30.6 \ \pm(2.145) * (4.99 / \sqrt{15})\\CI = (25.45, 35.75)[/tex]

Therefore, we can be 95% confident that the true mean number of points Michael Jordan scored in all of his home games lies between 25.45 and 35.75 points.

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Related Questions

television retails for $4,500. What is the purchase price in dollars of the television if it has been marked up 25% of the retail price

Answers

The purchase price in dollars of the television that has been marked up 25% of the retail price of $4,500 would be $5,625.

To find the purchase price of the television in dollars, follow these steps:

1. Determine the markup amount: 25% of the retail price ($4,500).
2. Subtract the markup amount from the retail price to find the purchase price.

Step 1: Calculate the markup amount:
25% of $4,500 = 0.25 × 4,500 = $1,125

Step 2: Subtract the markup amount from the retail price:
$4,500 (retail price) - $1,125 (markup) = $3,375

The purchase price of the television in dollars is $3,375.

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Goofy's fast food center wishes to know the proportion of people in its city that will purchase its products. Suppose the true population proportion is 0.04. Of 238 are sampled, what is the probability that the sample proportion will differ from the population proportion by less than 0.03

Answers

The probability that the sample proportion will differ from the population proportion by less than 0.03 is 62%

To calculate the probability that the sample proportion will differ from the population proportion by less than 0.03, we first need to calculate the standard error of the sample proportion. The formula for the standard error is:

SE = [tex]\sqrt{[p(1-p)/n]}[/tex]

Where p is the population proportion (0.04), and n is the sample size (238). Plugging in these values, we get:

SE = [tex]\sqrt{[0.04(1-0.04)/238]}[/tex] = 0.028

Next, we need to calculate the margin of error, which is given by:

ME = z*SE

Where z is the z-score that corresponds to the desired level of confidence. Let's assume we want a 95% confidence level, which corresponds to a z-score of 1.96. Plugging in these values, we get:

ME = 1.96*0.028 = 0.055

Finally, we can calculate the probability that the sample proportion will differ from the population proportion by less than 0.03 by subtracting the margin of error from both sides of the true proportion (0.04) and adding it back on:

0.04 - 0.055 < p < 0.04 + 0.055

Simplifying, we get:

-0.015 < p - 0.04 < 0.015

Dividing by the standard error, we get:

-0.535 < z < 0.535

Looking up these z-scores in a standard normal distribution table, we find that the probability of getting a sample proportion within 0.03 of the population proportion is approximately 0.62, or 62%. This means that there is a 62% chance that the sample proportion will be within 0.03 of the population proportion if we were to sample 238 people from the city.

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if a circle has a diameter of 46 centimeter what is the area of the circle

Answers

A≈1661.9cm² there hope that helps

​Quadrilateral ABCD​ is inscribed in this circle.



What is the measure of angle B?

Enter your answer in the box.

m∠B=
°

A quadrilateral inscribed in a circle. The vertices of quadrilateral lie on the edge of the circle and are labeled as A, B, C, D. The interior angle B is labeled as left parenthesis 6 x plus 19 right parenthesis degrees. The angle D is labeled as x degrees.

Answers

The measure of angle B is m∠B = 157°

Given Quadrilateral ABCD is inscribed in a circle. That means its four vertices lie on the edge of the circle

∠B and ∠D are opposite angles in the quadrilateral ABCD

m∠B + m∠D = 180°

The opposite ∠s in a cyclic quadrilateral,

∵ m∠B = (6x + 19)°

∵ m∠D = x°

Substitute them in the rule;

(6x + 19) + x = 180

Add the like terms in the left-hand side

(6x + x) + 19 = 180

7x + 19 = 180

Subtract 19 from both sides;

7x = 161

Divide both sides by 7

x = 23

m∠B = 6(23) + 19

m∠B = 138 + 19

m∠B = 157°

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Find the critical numbers of the function and describe the behavior of f at these numbers. (List your answers in increasing order.)

f(x) = x6(x - 2)5

At ____ the function has ---localmax/localmin/ or neither--

At _____the function has ---localmax/localmin/ or neither--

At ______ the function has ---localmax/localmin/ or neither--

Answers

The critical numbers are 0 and 2, and the behavior of f at these numbers is At x = 0, the function has a local minimum.
At x = 2, the function has neither a local maximum nor a local minimum.

To find the critical numbers, we need to take the derivative of the function and set it equal to zero:
f'(x) = 6x^5(x-2)^5 + x^6(5)(x-2)^4(1) = 0
Simplifying this equation, we get:
x(x-2)^4(6x^4 + 5x^2(x-2)) = 0
The critical numbers are where the derivative equals zero, which are x = 0 and x = 2.
To describe the behavior of f at these critical numbers, we need to examine the sign of the derivative around each critical number. If the derivative is positive to the left and negative to the right of a critical number, then the function has a local maximum at that point. If the derivative is negative to the left and positive to the right, then the function has a local minimum at that point. If the derivative does not change sign at a critical number, then the function has neither a local maximum nor a local minimum at that point.
Let's examine each critical number:
At x = 0, we can see that the factor x is negative to the left of 0 and positive to the right of 0. The factor (x-2)^4 is positive everywhere. The factor 6x^4 + 5x^2(x-2) is positive at x = 0 (since the x^2 term is zero), which means the derivative is positive to the left and right of x = 0. Therefore, f has a local minimum at x = 0.
At x = 2, we can see that the factor (x-2)^4 is zero at x = 2, which means the derivative is zero at x = 2. To determine whether f has a local maximum or minimum at x = 2, we need to examine the sign of the derivative on either side of 2. If we plug in a value slightly less than 2 (e.g. x = 1.9), we get a positive derivative. If we plug in a value slightly greater than 2 (e.g. x = 2.1), we also get a positive derivative. Therefore, f has neither a local maximum nor a local minimum at x = 2.

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Find the probability of getting any triple-digit number where all the digits are the same in a lottery game that consists of selecting a three-digit number.

Answers

Thus, the probability is 1/100 or 0.01, which means there is a 1% chance of getting a triple-digit number with all the same digits in this lottery game.

To calculate the probability of getting a triple-digit number where all digits are the same in a lottery game that consists of selecting a three-digit number, you should first determine the number of favorable outcomes and the total possible outcomes.

There are 9 favorable outcomes, as the triple-digit numbers with the same digits are: 111, 222, 333, 444, 555, 666, 777, 888, and 999. Note that we don't include 000 since it's not a triple-digit number.

Now, let's find the total possible outcomes. In a three-digit number, there are 10 possible digits (0-9) for each of the three positions. However, the first position cannot be 0, as that would not be a triple-digit number.

So, there are 9 possible digits for the first position and 10 for the other two. The total possible outcomes are 9 x 10 x 10, which equals 900.

Finally, to find the probability of getting a triple-digit number with all the same digits, divide the number of favorable outcomes by the total possible outcomes:

Probability = Favorable Outcomes / Total Possible Outcomes
Probability = 9 / 900

The probability is 1/100 or 0.01, which means there is a 1% chance of getting a triple-digit number with all the same digits in this lottery game.

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Suppose N(t) is a Poisson process with rate 3. Let Tn denote the time of the nth arrival. Find (a) E(Ti2), (6) E(Tiz/N(2) = 5), (c) E(N(S) N(2) = 5).

Answers

(a) To find E(Ti2), we can use the fact that the interarrival times of a Poisson process are exponentially distributed. Since T2 is the time of the second arrival,

We can write T2 = T1 + X, where X is the time between the first and second arrivals. Thus, we have:

E(T2) = E(T1 + X) = E(T1) + E(X)

Since the Poisson process has rate 3, the interarrival times are exponentially distributed with parameter λ = 3. Therefore, we have E(X) = 1/λ = 1/3. Also, the time of the first arrival is distributed as an exponential random variable with parameter λ, so we have E(T1) = 1/λ = 1/3. Putting it all together, we get:

E(T2) = E(T1) + E(X) = 1/3 + 1/3 = 2/3

Therefore, E(Ti2) = 2/3.

(b) To find E(Tiz/N(2) = 5), we need to condition on the value of N(2). We have:

E(Ti2/N(2) = 5) = ∑k≥2 E(Ti2/N(2) = 5, N(2) = k) P(N(2) = k)

Since the Poisson process has independent and stationary increments, we know that the distribution of N(2) is Poisson with parameter 6. Therefore, we have:

P(N(2) = k) = e^(-6) 6^k / k!

For a fixed value of N(2) = k, we can think of the process up to time T2 as a Poisson process with rate 3, and condition on the times of the first k arrivals. The time of the ith arrival, given the times of the first i-1 arrivals, is distributed as an exponential random variable with parameter λ = 3. Therefore, we have:

E(Ti2/N(2) = 5, N(2) = k) = E(Ti2 | T1, T2, ..., Tk)

Using the memoryless property of the exponential distribution, we can write:

E(Ti2 | T1, T2, ..., Ti-1) = Ti + E(T2 | T1, T2, ..., Ti-1) = Ti + 2/3

Therefore, we have:

E(Ti2/N(2) = 5, N(2) = k) = Ti + 2/3

Putting it all together, we get:

E(Tiz/N(2) = 5) = ∑k≥2 ∑i≥1 (Ti + 2/3) e^(-6) 6^k / k!

Using the fact that the interarrival times are exponentially distributed, we can compute the sum over i as:

∑i≥1 (Ti + 2/3) = E(T2) + 2/3 = 8/3

Therefore, we have:

E(Tiz/N(2) = 5) = (8/3) ∑k≥2 e^(-6) 6^k / k! = (8/3) (1 - e^(-12))

Thus, E(Tiz/N(2) = 5) ≈ 1.81.

(c) To find E(N(S) N(2) = 5), we can use the fact that the number of arrivals in a Poisson process of rate λ in an interval of length t is a Poisson random variable with parameter λt. Therefore, we have:

E(N(S) N(2) = 5) = E(N(5) N(2) = 5) = E(N(5)^2 | N(2) = 5) P(N(2) = 5)

For a fixed value of N(2) = 5, we can think of the process up to time 5 as a Poisson process with rate 3, and condition on the times of the first 5 arrivals. Therefore, we have:

E(N(5)^2 | N(2) = 5) = E((N(5) - 5)^2 | N(2) = 5) + E(10 N(5) - 25 | N(2) = 5) + 25

Using the fact that the number of arrivals in an interval of length t is Poisson with parameter λt, we have:

E((N(5) - 5)^2 | N(2) = 5) = Var(N(3)) = 3

Also, we have:

E(10 N(5) - 25 | N(2) = 5) = 10 E(N(5) | N(2) = 5) - 25 = 10 (5 + 2) - 25 = 15

Putting it all together, we get:

E(N(S) N(2) = 5) = (3 + 15 + 25) P(N(2) = 5) = 43 e^(-6) 6^5 / 5!

Thus, E(N(S) N(2) = 5) ≈ 1.94.

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Consider the following. x = e^t, y = e^(−3t)

(a) Eliminate the parameter to find a Cartesian equation of the curve.

(b) Sketch the curve and indicate with an arrow the direction in which the curve is traced as the parameter increases.

Answers

To indicate the direction in which the curve is traced as the parameter increases, we can draw an arrow that points from lower left to upper right, since the curve moves from the point (1, 1) at t = 0 to the right and upward as t increases.

To eliminate the parameter, we can use the fact that x = e^t and y = e^(-3t) to solve for t in terms of x and y. Taking the natural logarithm of both sides of x = e^t, we get ln(x) = t. Similarly, taking the natural logarithm of both sides of y = e^(-3t), we get ln(y) = -3t, or t = (-1/3)ln(y). Substituting this expression for t into the equation we found for ln(x), we get ln(x) = (-1/3)ln(y), which simplifies to ln(x^3) = ln(y^(-1)), or x^3 = 1/y. This is the Cartesian equation of the curve.

To sketch the curve, we can start by noting that both x and y are positive for all values of t, since e^t and e^(-3t) are always positive. As t increases, x and y both increase, but y increases much more slowly than x since e^(-3t) decreases rapidly as t increases. This means that the curve starts out very steep (since the slope of the tangent line at t = 0 is dx/dt = 1 and dy/dt = -3), but becomes flatter and flatter as t increases. The curve approaches the x-axis as t approaches infinity, but never touches it.

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Can anyone help with question 9 and please don’t mind the black pencil covering

Answers

The amount of all angles within every quadrilateral adds up to a cumulative 360°.

How to justify the claim

All triangles exhibit angles that total 180°, and since the diagonal is shared between both of these triangles, we shall add up their angles only once when totaling the quadrilateral.

Consequently, the sum of all four angles in the quadrilateral is twice the angle degree of one triangle plus 180° (for the connecting diagonal), which equates to:

(180°) + 180° = 360°

Therefore, the amount of all angles within every quadrilateral adds up to a cumulative 360°.

This justification holds true for all types of quadrilaterals, for instance the one illustrated in the representation at the right, due to it being divided into two parts through the extention of a diagonal.

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Complete the statement. 6 – 6 = 6 + , or

Answers

6 - 6 = 6 - 6 is the correct statement.

To complete the statement 6 - 6 = 6 + x, we need to find the value of x that makes the statement true.

Simplifying the left-hand side of the equation, we have:

6 - 6 = 0

On the right-hand side, we have:

6 + x

To make the statement true, we need to find the value of x that satisfies:

0 = 6 + x

We can solve for x by subtracting 6 from both sides:

0 - 6 = 6 + x - 6

-6 = x

Therefore, the completed statement is:

6 - 6 = 6 - 6

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How many $3$-digit positive integers are there whose middle digit is equal to the sum of the first and last digits

Answers

The number of 3-digit positive integers whose middle digit is equal to the sum of the first and last digits is 55 such numbers

Let's first consider the possible values for the middle digit, which is the sum of the first and last digits:

If the first digit is 1, then the middle digit can only be 2, and the last digit can be any digit from 0 to 8.

There are 9 possible numbers in this case.

If the first digit is 2, then the middle digit can be 2 or 4, and the last digit can be any digit from 0 to 6.

There are 14 possible numbers in this case.

If the first digit is 3, then the middle digit can be 2, 4, or 6, and the last digit can be any digit from 0 to 4.

There are 15 possible numbers in this case.

If the first digit is 4, then the middle digit can be 2, 4, 6, or 8, and the last digit can be any digit from 0 to 2.

There are 13 possible numbers in this case.

If the first digit is 5, then the middle digit can be 4, 6, or 8, and the last digit can only be 0.

There are 3 possible numbers in this case.

If the first digit is 6, then the middle digit can only be 6, and the last digit can only be 0.

There is only 1 possible number in this case.

In total, the number of 3-digit positive integers whose middle digit is equal to the sum of the first and last digits is:

9 + 14 + 15 + 13 + 3 + 1 = 55

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what is 8x + 7 = 6x + 15.

Answers

Answer:

To solve for x in the equation 8x + 7 = 6x + 15, you need to isolate the variable (x) on one side of the equation.

First, you can start by subtracting 6x from both sides of the equation to get:

8x + 7 - 6x = 15

Simplifying this gives: 2x + 7 = 15

Next, you can subtract 7 from both sides of the equation to get: 2x = 8

Finally, divide both sides of the equation by 2 to solve for x: x = 4

Therefore, the solution for x in the equation 8x + 7 = 6x + 15 is x = 4

Answer:

x = 4

Step-by-step explanation:

To solve the equation 8x + 7 = 6x + 15, you can start by isolating the variable on one side of the equation. To do this, you can subtract 6x from both sides of the equation to get 2x + 7 = 15. Then, you can subtract 7 from both sides of the equation to get 2x = 8. Finally, you can divide both sides of the equation by 2 to get x = 4 1.

I hope that helps!

Problem
There are 888 employees on The Game Shop's sales team. Last month, they sold a total of ggg games. One of the sales team members, Chris, sold 171717 fewer games than what the team averaged per employee.
How many games did Chris sell?
Write your answer as an expression.

Answers

There are 888 employees on The Game Shop's sales team. Last month, they sold a total of ggg games. Chris sold 171717 fewer games than the team averaged per employee, so the number of games he sold can be expressed as: (ggg/888) - 171717.

To find the average number of games sold per employee, we divide the total number of games sold by the total number of employees.

The problem gives us the total number of employees, which is 888, and the total number of games sold, which is ggg. So, the average number of games sold per employee is:

ggg games ÷ 888 employees = ggg/888 games per employee

Next, we're told that Chris sold 171717 fewer games than the team averaged per employee.

This means that the number of games he sold is equal to the average number of games sold per employee minus 171717.

Thus, the expression for the number of games Chris sold is: (ggg/888) - 171717.

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US Crime Commission wants to estimate the proportion of crimes in which firearms are used to within 3% with 95% confidence. In case no guess about a preliminary estimate of a sample proportion is available, what is minimum required sample size they have to take

Answers

The US Crime Commission needs to take a sample of at least 1068 crimes to estimate the proportion of crimes in which firearms are used with a margin of error of 3% and a 95% confidence level, assuming no preliminary estimate is available.

To calculate the minimum required sample size, we can use the formula:

[tex]n = [(Z^2) \times p \times q] / E^2[/tex]

where:

n is the sample size

Z is the Z-score corresponding to the desired confidence level (95% in this case), which is 1.96

p is the estimated proportion of crimes in which firearms are used (since no preliminary estimate is available, we can use 0.5 as a conservative estimate to get the maximum sample size)

q is the complement of p, which is 1 - p

E is the margin of error, which is 3% or 0.03

Substituting the values, we get:

[tex]n = [(1.96^2) \times 0.5 \times 0.5] / 0.03^2[/tex]

n = 1067.11

Rounding up to the nearest integer, the minimum required sample size is 1068. Therefore, the US Crime Commission needs to take a sample of at least 1068 crimes to estimate the proportion of crimes in which firearms are used with a margin of error of 3% and a 95% confidence level, assuming no preliminary estimate is available.

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If $1.00 U.S. bought $1.40 Canadian dollars in 2006 and in 2010 it bought $1.00 Canadian dollar, then;

Answers

The statements are inconsistent and cannot both be true.

How to compare the exchange rates between USD and CAD in 2006 and 2010?

To answer this question, we need to compare the exchange rate between the US dollar (USD) and the Canadian dollar (CAD) in 2006 and 2010.

In 2006, 1.00 USD bought 1.40 CAD. This can be expressed as:

1 USD = 1.40 CAD

In 2010, 1.00 USD bought 1.00 CAD. This can be expressed as:

1 USD = 1.00 CAD

To compare the two exchange rates, we can set them equal to each other and solve for CAD:

1 USD = 1.40 CAD

1 USD = 1.00 CAD

Setting the two equations equal to each other, we get:

1.40 CAD = 1.00 CAD

Subtracting 1.00 CAD from both sides, we get:

0.40 CAD = 0

This is a contradiction, which means that there is no consistent exchange rate that can explain both statements.

Therefore, the statements are inconsistent and cannot both be true.

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Moses is twice as old as Methuselah was when Methuselah was one-third as old as Moses will be when Moses is as old as Methuselah is now. If the difference of their ages is 666, how old is Methuselah

Answers

Moses is currently 3996 years old.

Let's denote Methuselah's current age as "M" and Moses's current age as "M2".

"Moses is twice as old as Methuselah was when Methuselah was one-third as old as Moses will be when Moses is as old as Methuselah is now." This can be written as:

M2 = 2 × (M - (1/3) × M2)

We can simplify this equation by multiplying both sides by 3:

3 × M2 = 6 × (M - (1/3) × M2)

3 × M2 = 6M - 2 × M2

5 × M2 = 6M

"If the difference of their ages is 666" can be written as:

M2 - M = 666

We can use equation (5) to substitute for M2 in equation (6):

5 × M2 = 6M

5 × (M + 666) = 6M

5M + 3330 = 6M

M = 3330

Therefore, Methuselah is currently 3330 years old. We can use equation (6) to find Moses's current age:

M2 - M = 666

M2 - 3330 = 666

M2 = 3996

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A bus comes to a station once every 10 minutes and waits at the station for 3 minutes. Assume that you arrive at the station at a random time. Express the probability as a decimal. Find the probability that you will have to wait more than 6 minutes to board a bus.

Answers

The time between buses is 10 minutes and the bus waits at the station for 3 minutes, so the time between the departure of one bus and the departure of the next bus is 10 + 3 = 13 minutes.

Since you arrive at a random time, the time you have to wait for the next bus can be any number from 0 to 13 minutes, with each value between 0 and 13 being equally likely.

The probability that you will have to wait more than 6 minutes to board a bus is the probability that you arrive at the station between 0 and 7 minutes after a bus has left.

This is because if you arrive at the station more than 7 minutes after a bus has left, you will have to wait less than 6 minutes for the next bus to arrival time.

The probability that you arrive at the station between 0 and 7 minutes after a bus has left is 7/13, or approximately 0.538.

Therefore, the probability that you will have to wait more than 6 minutes to board a bus is approximately 0.462 (1 - 0.538).

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Find the foci of the ellipse whose major axis has endpoints $(0,0)$ and $(13,0)$ and whose minor axis has length 12. Enter your answer as a list of ordered pairs separated by commas.

Answers

The foci of the ellipse are (4, 0) and (9, 0).

To find the foci of the ellipse, we first need to determine its standard form equation and identify the values of the major and minor axes. Given the endpoints of the major axis are (0,0) and (13,0), we can determine that the length of the major axis (2a) is 13 units. Thus, a = 6.5 units.

The minor axis has a length of 12 units, so the length of the minor axis (2b) is 12 units. Therefore, b = 6 units.

Next, we will find the value of c, which is the distance from the center of the ellipse to each focus. Using the relationship [tex]c^2 = a^2 - b^2[/tex], we get:

[tex]c^2 = (6.5)^2 - (6)^2[/tex]
[tex]c^2 = 42.25 - 36[/tex]
[tex]c^2 = 6.25[/tex]
c = √6.25
c ≈ 2.5 units

Now, we have all the necessary information to find the foci of the ellipse. Since the major axis is along the x-axis, the foci will be located at a distance of c units to the left and right of the center (which is the midpoint of the major axis). The center of the ellipse is (6.5, 0), so the foci will be at (6.5 - 2.5, 0) and (6.5 + 2.5, 0), which are (4, 0) and (9, 0).

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4. Researchers measured the sugared-beverage consumption and obesity of the same children for twoyears. They found that when these children added one sugared drink a day to their diet, their risk ofobesity increased 60%. Which quasi-experimental design did they use

Answers

The researchers monitored the same children's consumption of sugar-sweetened beverages and obesity over the course of two years using a longitudinal quasi-experimental methodology.

The researchers used a longitudinal quasi-experimental design in this study, as they measured the same children's sugared-beverage consumption and obesity for two years.

This design allows the researchers to observe changes over time and make causal inferences about the relationship between the variables.

By comparing the same group of children's obesity rates before and after the addition of one sugared drink per day, the researchers were able to establish a causal link between the consumption of sugared drinks and increased risk of obesity.

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What is the answer after you have factored it?

9^2+34-20=2

Answers

The factored version of the equation would be (b + 9) (b - 7) = 0.

How to find the factored version ?

We are given the equation:

b ^ 2 + 2b - 72 + 9 = 0

b ^ 2 + 2b - 63 = 0

We can rewrite this equation, based on two numbers that multiply to - 63 and add up to 2. These numbers would be 9 and 7 so the equation becomes :

(b + 9) (b - 7) = 0

The answers after the simplification would be:

b + 9 = 0

b = -9

b - 7 = 0

b = 7

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Carol purchased one basket of fruit consisting of 4 apples and 2 oranges and another basket of fruit consisting of 3 apples and 5 oranges. Carol is to select one piece of fruit at random from each of the two baskets. What is the probability that one of the two pieces of fruit selected will be an apple and the other will be an orange

Answers

Answer:13/24

Step-by-step explanation 1. the desired probability is the sum of the probabilities of two disjoint events. In the first event, an apple is selected from the first basket and an orange is selected from the second basket; the probability of this event is (4/6)(5/8)=20/48.                                                           2. In the second event, an orange is selected from the first basket and an apple is selected from the second basket; the probability of this event is (2/6)(3/8)=6/48. Therefore, the desired probability is 20/48+6/48=26/48=13/24.

A two-inch cube ($2\times2\times2$) of silver weighs 3 pounds and is worth $\$200$. How much is a three-inch cube of silver worth

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The three-inch cube would be worth [tex]9\text{ lb}\times $20/\text{lb} = $180$.[/tex]

Since the cube is made of silver, we know that the ratio of volume to weight is constant, meaning that the density of silver is the same throughout the cube. Therefore, if a two-inch cube of silver weighs 3 pounds, then its volume is [tex]$(2\text{ in})^3=8\text{ in}^3$[/tex] and its density is [tex]3\text{ lb}/8\text{ in}^3 = 0.375\text{ lb/in}^3$.[/tex]

Now let's consider a three-inch cube. Its volume is [tex]$(3\text{ in})^3=27\text{ in}^3$[/tex], which is 3 times the volume of the two-inch cube. Since the density is the same, the weight of the three-inch cube will be 3 times the weight of the two-inch cube, or [tex]3\times 3\text{ lb}=9\text{ lb}$.[/tex]

To find the value of the three-inch cube, we need to know the price of silver per pound. Let's assume it's [tex]$$20$[/tex] per pound (this is just an example). Then the three-inch cube would be worth [tex]9\text{ lb}\times $20/\text{lb} = $180$.[/tex]

In general, the value of the three-inch cube would be proportional to the weight and the price of silver per pound.

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4. Find the critical number(s) of the function F(x) = x-1/x^2-x+2

5. Find the critical number(s) of the function F(x) = x^3/4 – 2x^1/4

6. Find the critical number(s) of the function F(x) = x^4/5(x-4)^2

Answers

The critical number is also x = 4.To find the critical number(s) of a function, we need to first take the derivative of the function and then find where the derivative is equal to zero or undefined.

4. F(x) = x-1/x^2-x+2

To find the derivative, we can use the quotient rule:

F'(x) = [(x^2-x+2)(1) - (x-1)(2x-1)] / (x^2-x+2)^2

Next, we need to find where F'(x) is equal to zero or undefined.

Setting the numerator equal to zero gives:

(x^2-x+2) - (2x^2-3x+1) = 0

-x^2 + 4x - 1 = 0

Using the quadratic formula, we can solve for x:

x = (4 ± sqrt(16-4(-1)(-1))) / (-2)

x = (4 ± sqrt(20)) / (-2)

x = 1 ± sqrt(5)

So the critical numbers are 1 + sqrt(5) and 1 - sqrt(5).

5. F(x) = x^3/4 – 2x^1/4

To find the derivative, we can use the power rule:

F'(x) = (3/4)x^-1/4 - (1/2)x^-3/4

Next, we need to find where F'(x) is equal to zero or undefined.

Setting the numerator equal to zero gives:

3x^-1/4 - 2x^-3/4 = 0

Multiplying both sides by x^3/4 gives:

3 - 2x = 0

Solving for x gives:

x = 3/2

So the critical number is 3/2.

6. F(x) = x^4/5(x-4)^2

To find the derivative, we can use the quotient rule:

F'(x) = [(x-4)^2(4x^3/5) - x^4/5(2(x-4)(1))] / (x-4)^4

Simplifying gives:

F'(x) = (2x^3 + 16x^2 - 32x) / 5(x-4)^3

Next, we need to find where F'(x) is equal to zero or undefined.

Setting the numerator equal to zero gives:

2x(x^2 + 8x - 16) = 0

Using the quadratic formula, we can solve for x:

x = (-8 ± sqrt(64 + 8(16))) / 2

x = (-8 ± sqrt(192)) / 2

x = -4 ± 2sqrt(6)

So the critical numbers are -4 + 2sqrt(6) and -4 - 2sqrt(6). However, we also need to check if the derivative is undefined at x = 4.

Plugging in x = 4 gives:

F'(4) = (2(4)^3 + 16(4)^2 - 32(4)) / 5(4-4)^3

F'(4) = undefined

So the critical number is also x = 4.

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Please helppppp now asappppppp

Answers

Answer: A

Step-by-step explanation:

The normal density curve is symmetric about Group of answer choices An inflection point Its mean The horizontal axis A point located one standard deviation from the mean

Answers

The normal density curve is symmetric about its mean, with the highest point at the "mean."

The normal density curve is a continuous probability distribution that is widely used in statistics.

It is symmetric about its mean, which is a measure of central tendency. This means that half of the observations fall below the mean, and half fall above it. The curve is bell-shaped, with the highest point at the mean, and it becomes increasingly flatter as it moves away from the mean. The horizontal axis represents the range of possible values for the variable being measured, and the area under the curve represents the probability of observing a given value. An inflection point is a point where the curve changes direction, from concave upwards to concave downwards or vice versa. It is located one standard deviation away from the mean, and it marks the point where the curve begins to flatten. This point is important because it is used to define the standard deviation, which is a measure of how spread out the observations are from the mean. The standard deviation is used to calculate probabilities and to compare different sets of data.In summary, the normal density curve is symmetric about its mean, with the highest point at the mean. The curve is bell-shaped and becomes increasingly flatter as it moves away from the mean. An inflection point is located one standard deviation away from the mean and marks the point where the curve begins to flatten.

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After finding a null result in her study, a researcher decides to conduct a follow-up study where she limits who the findings will generalize to. Which cause of within-group variance is she trying to reduce

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The researcher is trying to reduce the cause of within-group variance related to individual differences or heterogeneity within the sample.

In statistics, within-group variance, also known as within-group variation or error variance, refers to the variability of data within a specific group or sample. It represents the differences among individuals within the same group or sample.

There are several causes of within-group variance, such as individual differences, measurement error, and uncontrolled extraneous variables.

In this scenario, the researcher is trying to limit who the findings will generalize to, which means that she wants to control or reduce the effect of individual differences or heterogeneity within the sample.

By limiting the sample to a specific population or subgroup, the researcher can reduce the within-group variance related to individual differences and increase the likelihood of finding significant results.

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Consumer Reports rated 76 breakfast cereals from 0 to 100, the higher the number, the healthier the cereal. The following scatter plots show this rating paired with 5 ingredients from the nutritional label of each cereal: fat, sugar, protein, fiber grams and sodium in mgs. Which ingredients are positively correlated with nutritional rating

Answers

It's important to consider the overall nutrient profile of a cereal, rather than just focusing on a few specific ingredients.

To determine which ingredients are positively correlated with the nutritional rating, we can examine the scatter plots and look for a general trend between each ingredient and the rating.

In general, the higher the nutritional rating, the lower the values for fat, sugar, and sodium, and the higher the values for protein and fiber.

Based on this observation, we can conclude that protein and fiber are positively correlated with the nutritional rating, while fat, sugar, and sodium are negatively correlated with the nutritional rating.

It's worth noting that correlation does not imply causation, and there may be other factors that contribute to the nutritional value of a cereal beyond these five ingredients.

Therefore, it's important to consider the overall nutrient profile of a cereal, rather than just focusing on a few specific ingredients.

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The results of the survey showed that 41% of participants chose Science, 38% chose humanities, and 11% chose both. What percentage of all students like science but not humanities

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To find the percentage of all students who like science but not humanities, we need to subtract the percentage of students who chose both science and humanities from the percentage of students who chose science only. 30% of all students like Science but not Humanities.

So, the percentage of students who like science but not humanities is:

41% (students who chose science) - 11% (students who chose both science and humanities) = 30%

Therefore, 30% of all students like science but not humanities.


To find the percentage of students who like Science but not Humanities, we need to subtract the percentage of students who chose both from the percentage who chose Science. Here's the step-by-step explanation:

1. The percentage of students who chose Science: 41%
2. The percentage of students who chose both Science and Humanities: 11%
3. Subtract the percentage of students who chose both from the percentage who chose Science: 41% - 11% = 30%

So, 30% of all students like Science but not Humanities.

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Two archers shoot at a target. The distance of each shot from the center of the target is uniformly distributed from 0 to 1, independent of the other shot. What is the PDF of the distance of the losing shot from the center

Answers

The distance of the losing shot from the center is also uniformly distributed from 0 to 1.  To find the PDF of the distance of the losing shot from the center, we need to first determine the probability of one shot being closer to the center than the other.

Let X be the distance of the first shot from the center, and Y be the distance of the second shot from the center. Then, the probability that X is closer to the center than Y is given by the area of the region where X < Y, which is a triangular region with base 1 and height 1/2 (since the probability of X being closer to the center than Y is the same as the probability of Y being closer to the center than X). Therefore, the probability of X being closer to the center than Y is 1/4.

Now, let Z be the distance of the losing shot from the center. We know that Z is equal to the distance of the second shot from the center if the second shot is closer to the center than the first shot, and it is equal to the distance of the first shot from the center if the first shot is closer to the center than the second shot. Therefore, the PDF of Z is given by:

fZ(z) = (1/4)fY(z) + (3/4)fX(z)

where fX(x) and fY(y) are the PDFs of X and Y, respectively. Since X and Y are uniformly distributed from 0 to 1, their PDFs are both equal to 1 for 0 ≤ x ≤ 1 and 0 ≤ y ≤ 1. Therefore, we have:

fZ(z) = (1/4) + (3/4) = 1

for 0 ≤ z ≤ 1. This means that the distance of the losing shot from the center is also uniformly distributed from 0 to 1.

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Suppose that in a class of 10 stat majors and 10 engineers, 5 students are randomly chosen to present work at the board. What is the probability that exactly 4 of the students selected to present are stat majors

Answers

The probability that exactly 4 of the students selected to present are stat majors is 0.219, or about 22%.

The total number of ways to choose 5 students from a class of 20 is:

C(20,5) = (20!)/[(5!)(15!)] = 15504

To find the probability that exactly 4 of the students selected are stat majors, we need to count the number of ways to choose 4 stat majors and 1 engineer, and divide by the total number of ways to choose 5 students:

[C(10,4) * C(10,1)] / C(20,5) = [(10!)/[(4!)(6!)]] * [(10!)/[(1!)(9!)]] / [(20!)/[(5!)(15!)]] = 0.219

Therefore, the probability that exactly 4 of the students selected to present are stat majors is 0.219, or about 22%.

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